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Features:
Editing
*Extremely fast object manipulation and drawing, designed for efficiency.
*Select and texture objects or object faces.
*Stretch, position, mirror, flip, and rotate meshes.
*Automatic UV mapping.
*UV mapping tools, including justify and fit to face.
*CSG operations include carve, hollow, split, and extrude face.
*Configurable entity system.
*Adjustable viewports.
*Accurate grid snap.
*Draw selection boxes.
*Export to .x, .map, .wmp, .dbo, .b3d, or .dif.
*Browse meshes by thumbnails.
*Manage and browse thousands of textures and meshes.
*Extremely small compressed file format.
*Edit multiple objects' properties at once.
*New brush primitives including arches and tubes.
*View detailed statistical information including polycounts broken down by object type.
*Texture lock freezes brush texture coordinates.
Select a texture by picking a surface.
*Multiple undo levels.
*Export .map and compile to Torque .dif in one step.
Meshes
*Referenced meshes.
*Load .x, .obj, .md3, or .gls meshes.
*Shadow-mapped meshes with gile[s].
*Adjust scale to fit meshes without distorting vertex coordinates.
Lighting
*Complete lighting for brushes, meshes, and terrain.
Calculate lightmaps, vertex lighting, and uniform lighting.
*Support for translucent and masked surfaces.
*Control settings per object for casting and receiving shadows.
Terrain
*Smooth-blended layered terrain.
*Support for large-scale terrains.
*Adjustable terrain subdivision.
*Automatic edge turning.
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